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Dead or
Alive: Final (2002) |
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Miike is a filmmaker bored by the conventions of genre, his revolution is to make the old, young, to rattle the cages, to put life into the formulaic old dogs of genre. Eventually, it may backfire, as with all things that gain popularity - the ideas get stolen while they're innovative and recycled until they are unusable, until they are old hat. Whether this happens is down to Miike's imagination and his ability to consistently astound us. With 60 films under his belt already in under 10 years, I'd say it's safe to assume there is no end to his talents. This is what makes him such an exciting filmmaker, he loves cinema and he wants us to love it too. |
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And so, for DOA:FINAL, Miike's influences are as varied as possible
: Sci-Fi, Cyberpunk, Hong Kong Action, Anime, Video games. Each of these
seem to have reached a cyclical rut, where the tried and tested formulas
are recycled, and are reduced to what is now, at best, a one-trick pony.
All are in desperate need of a Miike shake up. But is it really what they
get? |
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But what of this film? Well, there is a lot of good to be said for DOA:
FINAL. Technically it's impressive, setting the film in the future, Miike
does his best with exterior shots rather than using studio settings, casting
the horizon with an infected jaundice skyline the sense of oppression
and totalitarianism hangs in the air, under the skin and not just as a
plot device. |
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You'd think that given its setting, premise and influences that such
a thing would be impossible, particularly in Miike's hands. But I was
left somewhat dissatisfied with this climactic entry to the series. Don't
get me wrong, all the usual quirky pre-requisites are intact, including
parodies of his own work that are at times, hilarious. However, while
these wonderfully weird images are present and correct it is clear that
a significant factor of what makes a Miike film is missing. |
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(c) copyright
2001 -
2008 g.h.evans |